@startuml
sprite $plotly [48x48/16] {
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CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC
CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC
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CFFFFFFFF5000AFFFA0001FFFF3000CFFF80004FFFFFFFFC
CFFFFFFFF30008FFFA0001FFFF1000AFFF80004FFFFFFFFC
CFFFFFFFF30008FFFA0001FFFF1000AFFF80004FFFFFFFFC
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CFFFFFFFF30008FFFA0001FFFF1000AFFF80004FFFFFFFFC
CFFFFFFFF40008FFFA0002FFFF1000BFFF80004FFFFFFFFC
CFFFFFFFF7000CFFFE0005FFFF5000EFFFC0008FFFFFFFFC
CFFFFFFFFF74AFFFFFB46EFFFFE65BFFFFFA47FFFFFFFFFC
CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC
CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC
CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC
CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC
CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC
BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB
7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF7
0DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD0
019EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE910
}


!define DEV2_PLOTLY(_alias) ENTITY(rectangle,black,plotly,_alias,DEV2 PLOTLY)
!define DEV2_PLOTLY(_alias, _label) ENTITY(rectangle,black,plotly,_label, _alias,DEV2 PLOTLY)
!define DEV2_PLOTLY(_alias, _label, _shape) ENTITY(_shape,black,plotly,_label, _alias,DEV2 PLOTLY)
!define DEV2_PLOTLY(_alias, _label, _shape, _color) ENTITY(_shape,_color,plotly,_label, _alias,DEV2 PLOTLY)
skinparam folderBackgroundColor<<DEV2 PLOTLY>> White
@enduml